The biggest front-facing feature is a Vulkan output for the Windows and Gtk ports. There are a few game fixes and some UI tweaks, as well as some reorganization in the backend. This contains several small fixes for bugs noticed after 1.62 was released.Īnother release containing a bunch of small things. It had a bug that would erase games' SRAM if save states were loaded. It also fixes issues with the libretro core mishandling our new filesystem functions. I made sure to reconfigure all the performance related options back to what I was using before.This fixes the backward-compatibility with save states from before 1.62. You can view my RetroPie-Setup changes here: ĭo note I'm constantly rewriting the git history to modify commits or rebase on top of upstream and I usually don't test my changes until the following day.Įdit: I did delete my all/retroarch.cfg and regenerate it with a newer build of RetroArch. I'm using the same lr-snes9x binary provided in this thread and the same RetroArch settings. Honestly, none of the above should really matter but I'm somehow getting full speed in that room now. Did not appear to be explicitly set before/reported 60 Firmware/kernel may have been updated, although I believe I'm running the same as previous tests.Updated to a slightly more recent RetroArch.(ARM mode should have been the default anyway) Switched to using -O3 and -marm and rebuilt RetroArch/Emulationstation.Commonly went to ~57.5Īs for why I'm getting higher frames than I remember, these are my best guesses: I did re-test and make sure I was getting full speed. Note: This is odd since I remember getting ~56 last I tested. Got around to testing lr-snes9x without PGO (but with -O3 -marm -funroll-loops -funswitch-loops and the linker flags) I believe the lowest fps I saw in my tested games was ~53 in Yoshi's Island during the 'Goal' screen at the end of a level. You still can't achieve 60 fps on demanding games without threaded rendering (3 B+ stock).Patches change snes9x git repository to upstream snes9x instead of libretro.If you want to generate your own lr-snes9x using the provided patches, expect ~20 minute build time and ~75% performance hit while profiling (3 B+).It's possible the binary could be slower than one generated using the default source script due to poor profiling.I'd appreciate feedback on how the performance compares to lr-snes9x built from source. To install, extract the contents to /opt/retropie/libretrocores/ as-needed is the most likely to cause linker issues.įor what it's worth, -O3 was not used because the performance benefit is usually negligible and there's known issues in GCC 6.3.0 with some of the optimizations it enables. Unlikely to have a performance impact, may reduce binary size and increases linkage time. Linker optimizations taken from ArchLinux.I've seen recommended for ARM devices from multiple sources.Note that you need to comment out CXXFLAGS, LDFLAGS and uncomment the other CXXFLAGS variable when generating the optimized binary.Įxplanation for some of the options passed to the compiler and linker: You can find the RetroPie-Setup patches I used to build lr-snes9x here. Outside of games, I also ran state loading/saving. Super Mario World 2: Yoshi's Island (Super FX 2).List of games used to generate profile information: You can also view GCC's instrumentation documentation here. If you're wondering what PGO (profile-guided optimization) is, Wikipedia has a brief entry on it. I only tested against the available (RPi 2 optimized) binary download, but I was seeing ~12-25% improvements in some games. Recently bought a RPi 3 B+ to use as a RetroPie system in my living room and this was the first thing I did.
0 Comments
The real offer or promotion is when you compare the current price with the previous price. Real offers and promotions are sometimes not as advertised. To ensure you are getting a good deal, Kanbkam job is to track those price changes for shoppers, store and graph them so that the shopper can know if the product is selling now at a good price compared to it's history or not. Shopping portals change products prices frequently, sometimes every hour. is a historical price analysis portal for products selling in online shopping & eCommerce portals in the Middle East and North Africa, like Amazon AE, Amazon SA, Amazon EG, Jumia, Jarir, eXtra Stores, etc. MSI MAG Core Liquid 240R V2 White - AIO RGB CPU Liquid Cooler - Rotating Cap Design - 240mm Radiator - Dual 120mm RGB PWN FansĪLSEYE M240 Plus CPU Liquid Cooler, Temperature Displayed ARGB AIO CPU Water Cooler with 240mm Radiator & Dual 120mm ARGB PWM Fans, Support Intel AMD, LGA1700 Compatible MSI MAG CoreLiquid C240 EVA e-Project - AIO RGB CPU Liquid Cooler - 240mm Radiator - Dual 120mm ARGB PWN Fans. ID-COOLING FROSTFLOW X 240 CPU Water Cooler AIO Cooler 240mm CPU Liquid Cooler White LED 2x120mm PWM Fans, Intel 115X/2066, AMD TR4/AM4ĭIYhz Water Cooling Computer Radiator, 12 Pipe Aluminum Heat Exchanger Liquid Cooling Radiator Heat Sink 240mm with Dual Fans for CPU PC Laser Water Cool System DC12V BlackĭIYhz Water Cooling Computer Radiator, 12 Pipe Aluminum Heat Exchanger Liquid Cooling Radiator Heat Sink 240mm for CPU PC Laser Water Cool System DC12V Black with Tube EVGA CLC 120mm All-In-One CPU Liquid Cooler, 1x 120mm Fan, Intel, 5 YR Warranty, 400-HY-CL11-V1Ĭorsair H100 RGB, 240mm Radiator, Liquid CPU Cooler This remake improves these systems and adds new features that weren’t in the original release. The gameplay of the 2005 Resident Evil 4 departed from the survival horror elements of the earlier games and focused more on action and combat. I can’t speak for every PC player out there, but my experience was free of any technical problems, aside from the minor and only occasional traversal stutter. Overall, the game ran very well with no bugs or crashes. I normally keep a list of issues while I play a game for review purposes, but by the time I reached the end of this remake, my list was empty. The score maintains the tension in the quiet sections as well as keeps the intensity in each action set piece. The music is fitting and drives every scenario. I’m no expert in voice lines, but I did not find her lines to be an issue at all. I’ve seen numerous complaints about the voice actress for Ada Wong. The sound design complements the animations well. The audio is heavy and impactful and adds a lot of weight to both the movement and combat. The voice acting, lip-syncing and cutscenes are done very well and keep the experience enjoyable all the way through. As a result, I think the overall look and darker theme make for a better experience. Capcom has made some creative improvements in aesthetics and layouts. Visually, the game looks great and feels more like a re-imagination of the original game. This story stands on its own and is not a continuation or directly connected to previous events. Leon remains a badass and still has funny quips now and then, but overall, the experience is a more serious and darker affair than what I remember from the original. I also want to add that it’s entirely possible to jump into the game without having played any of the previous titles in the series. Needless to say, things are far more nefarious than initially anticipated. As usual, I won’t talk too deeply about the story since I don’t want to spoil anything for those of you who haven’t already played the game. You play as Leon Kennedy, who has been tasked with rescuing the president’s kidnapped daughter, Ashley, from a bizarre cult. Cutscenes and locations often mirror the 2005 game, but there are several improvements. However, with Resident Evil 4 Remake, Capcom has stayed extremely faithful to the original game in almost every respect. The remake is a much darker and more serious affair. It would be remiss of me to try and go into detail between the two versions. I will make a few comparisons to the original, but aside from the nostalgia and general memory of the original being a good game, I don’t recall the minutiae very clearly. I deliberated how to approach this review and decided to focus on how this remake stands on its own merits. Even though I played through RE4 a few times back then, it’s been around 18 years since I’ve touched it. I played the first games years ago on my PS1 and Resident Evil 4 on my PC when it was released in 2007. I’ve always enjoyed the Resident Evil series. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |